For my second year, in my first semester I have worked on a 3rd Person Shooter game.
The main objective of the game is to complete all the waves by killing the enemies spawned at every level. The enemy uses a simple AI where they patrols all around the map and if the player is within a certain range, the enemy will try to kill the player. Also if the player shoots the enemy, the enemy gets alerted and the detection radius increases for a certain amount of time. Overall, I enjoyed working on this project since I got to explore the Unity engine and use the different tools available on it.